AI Insights · Timothy · July 2025
Top Virtual Pet Apps in Italy: Q2 2025 Performance
Explore the performance of the top virtual pet apps in Italy during Q2 2025, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the virtual pet app market in Italy saw notable trends across top applications on a unified platform. Data from Sensor Tower provides insights into the performance of these apps, highlighting fluctuations in revenue, downloads, and active users.
Pokémon Sleep from The Pokemon Company experienced varied revenue throughout the quarter, peaking at approximately $1.3K in late June. Weekly downloads displayed a brief surge in April, reaching around 1.3K, while active users fluctuated slightly, averaging between 6.3K and 7.9K.
My Talking Angela 2 by Outfit7 Limited showed a significant increase in downloads towards the end of the quarter, peaking at about 8.7K. Revenue followed a similar upward trend, culminating in approximately $1.2K by June's end. Active user numbers also saw a resurgence, climbing from around 32.6K to over 83K.
My Cat – Virtual Pet Games, published by APPSYOULOVE LTD, maintained steady revenue, peaking at $831 in April. Downloads showed a decline mid-quarter, stabilizing around 1.7K by June, while active users decreased from 4.9K to about 2K.
Dog & Puppy, Vet Game for Kids from Brainytrainee Ltd saw consistent growth in both downloads and active users. Downloads peaked at 882, and active users rose steadily, reaching nearly 5.8K by the quarter's close. Revenue also saw a gradual increase, reaching $570.
Finally, My Dragon - Virtual Pet Game from APPSYOULOVE LTD experienced a modest rise in downloads towards the end of the quarter, peaking at 1.4K. Revenue remained relatively stable, peaking at $487 in mid-June, while active users showed a slight increase, ending the quarter at approximately 4.2K.
For more insights and detailed analytics, visit Sensor Tower.